| _isLinked() const | MEP::Drawable | inline |
| _link(std::shared_ptr< bool > _li) | MEP::Drawable | inline |
| _linkAddr() | MEP::Drawable | inline |
| _linkAddr() const | MEP::Drawable | inline |
| addDrawTag(const U_int32 tag) | MEP::Drawable | inline |
| Animation()=default | MEP::Animation | |
| Animation(const AnimationInit initType, const float frameRate) | MEP::Animation | inline |
| Animation(const AnimationInit initType, const sf::Time towait) | MEP::Animation | inline |
| Animation(const Animation &x) | MEP::Animation | inline |
| animationDebug(std::ostream &out) const | MEP::Animation | inlineprotected |
| AnimationInit enum name | MEP::Animation | |
| AnimationPosition()=default | MEP::AnimationPosition | |
| AnimationPosition(const AnimationPosition &x) | MEP::AnimationPosition | inline |
| AnimationPosition(const double entry, const double exit, sf::Time length, const float frameRate=120, const double begin=0, const double end=100, std::function< double(double x)> function=[](double x) ->double{ return x;}) | MEP::AnimationPosition | inline |
| changeState(State newState) | MEPtools::AnimationDelay | inlineprotected |
| changeStatus() | MEP::Animation | inline |
| changeTag(MEP::U_int32 tag) | MEP::Animation | inline |
| current_frame | MEP::AnimationPosition | protected |
| currentFrame | MEP::AnimationPosition | protected |
| debugOutput(std::ostream &out) const | MEP::AnimationPosition | inlinevirtual |
| delay() const | MEPtools::AnimationDelay | inlineprotected |
| delayOutput(std::ostream &out) const | MEP::AnimationPosition | inline |
| direction | MEP::Animation | protected |
| draw(sf::RenderWindow &) override | MEP::AnimationPosition | inlinevirtual |
| Drawable()=default | MEP::Drawable | |
| drawTagDebug(std::ostream &out) const | MEP::Drawable | inlineprotected |
| entryUpdate(sf::Time ¤tTime, bool low=false) override | MEP::AnimationPosition | inlinevirtual |
| exitUpdate(sf::Time ¤tTime, bool low=false) override | MEP::AnimationPosition | inlinevirtual |
| frames | MEP::AnimationPosition | protected |
| getDirection() const | MEP::Animation | inline |
| getDrawTag() const | MEP::Drawable | inline |
| getEntry() const | MEP::AnimationPosition | inline |
| getExit() const | MEP::AnimationPosition | inline |
| getFixedUintVariable() const | MEP::AnimationPosition | inline |
| getFixedVariable() const | MEP::AnimationPosition | inline |
| getFrameAsColor() const | MEP::AnimationPosition | inlinevirtual |
| getInit() const | MEP::Animation | inline |
| getStatus() const | MEP::Animation | inline |
| getToWait() const | MEP::Animation | inline |
| init() | MEP::AnimationPosition | inlineprotected |
| isActive() const override | MEP::AnimationPosition | inlinevirtual |
| isInit | MEP::Animation | protected |
| isRunning | MEP::Animation | protected |
| m_begin | MEP::AnimationPosition | protected |
| m_end | MEP::AnimationPosition | protected |
| m_entry | MEP::AnimationPosition | protected |
| m_exit | MEP::AnimationPosition | protected |
| m_function | MEP::AnimationPosition | protected |
| m_tag | MEP::Animation | protected |
| newCycle() | MEPtools::AnimationDelay | inlineprotected |
| nofFrames | MEP::AnimationPosition | protected |
| notify() | MEP::Drawable | inlineprotected |
| onResize() | MEP::Drawable | inlinevirtual |
| operator<<(std::ostream &out, const AnimationPosition &x) | MEP::AnimationPosition | friend |
| removeDrawTag(const U_int32 tag) | MEP::Drawable | inline |
| reset() override | MEP::AnimationPosition | inlinevirtual |
| resetDelay() | MEPtools::AnimationDelay | inline |
| run(const Direction direc, sf::Time currentTime=sf::Time::Zero) | MEP::AnimationPosition | inlinevirtual |
| setDelay(const sf::Time &delay, bool permaDelay=false) | MEPtools::AnimationDelay | inline |
| setDirection(MEP::Direction dir) | MEP::Animation | inline |
| setDrawTag(const U_int32 tag) | MEP::Drawable | inline |
| setEntryDelay(const sf::Time &delay) | MEPtools::AnimationDelay | inline |
| setExitDelay(const sf::Time &delay) | MEPtools::AnimationDelay | inline |
| setGeneralDelay(const sf::Time &delay, bool permaDelay=false) | MEPtools::AnimationDelay | inline |
| setLowEntryDelay(const sf::Time &delay) | MEPtools::AnimationDelay | inline |
| setLowExitDelay(const sf::Time &delay) | MEPtools::AnimationDelay | inline |
| State enum name | MEPtools::AnimationDelay | protected |
| state | MEPtools::AnimationDelay | protected |
| toWait | MEP::Animation | protected |
| update(sf::Time ¤tTime) | MEP::AnimationPosition | inlinevirtual |
| updateDelay(const sf::Time ¤tTime) | MEPtools::AnimationDelay | inlineprotected |
| updatePositionAnimation(sf::Time ¤tTime) | MEP::AnimationPosition | inlineprotected |
| updateTime | MEP::Animation | protected |
| ~AnimationPosition() | MEP::AnimationPosition | inlinevirtual |
| ~Drawable() | MEP::Drawable | inlinevirtual |